Flick boogers at the teacher while her back is turned. Freeze when she looks round, or it's detention.
More about Booger Flick
Booger Flick is a cheeky slingshot game set at the back of a lecture hall. The teacher is busy writing on the board, the classroom is full, and you have a nose full of ammunition. Pull back, aim, and flick boogers at the teacher without getting caught.
Every flick is a gamble. She glances round more and more often, and while she's looking, aiming or having a booger in the air fills her suspicion meter, from Safe to Careful to Looking to Freeze. Fill it and it's detention. A desk fan blows wind across the room, so every shot has to allow for the breeze, and hitting a classmate by mistake costs you too.
Hits score more for the head and even more for her hair bun. Multipliers stack up for face shots, bank shots off the walls, riding the wind and flicking while she's busy wiping the board. Keep a streak going and you'll earn power-ups: Split Shot fires three at once, and the Mega Booger is huge and shrugs off half the wind.
The teacher fights back as you score. After ten hits she starts ducking, after twenty she hides behind a textbook, and after thirty she starts throwing chalk at you.
How to play
Booger Flick is played with the mouse or a finger.
- Press and pull back (downwards) to aim. A guide line shows where the booger will go.
- Let go to flick.
- You have five lives. You lose one for a miss, for hitting a classmate, for being caught, and for getting hit by chalk.
Scoring
- A body hit scores 100, a head hit 250 and her hair bun 300.
- Face shots and bank shots double your points. Riding the wind, flicking while she wipes the board, and using a Mega Booger add further multipliers.
- Hitting her glasses while she faces you is worth a bonus, and dodging chalk scores too.
- Consecutive hits build a combo multiplier of up to five times.
Tips
- Flick while she faces the board, and freeze the moment she turns round.
- Face shots score double but fill the suspicion meter quickly. Use them when the meter is low.
- Every third combo hit earns a power-up, so protect your streak.